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Descent is a first-person shooter (FPS) game developed by Parallax Software and released by Interplay Productions in 1995 for MS-DOS, and later for Macintosh, PlayStation, and RISC OS. It popularized a subgenre of FPS games employing six degrees of freedom and was the first FPS to feature entirely true-3D graphics. The player is cast as a ...
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Pages in category "Descent (series)" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. D. Descent (video game)
“Doom” and “Wolfenstein 3D” get a lot of credit for kicking off the first-person shooter genre (and deservedly so). Sadly, Parallax Software’s 1995 release, “Descent,” is often ...
Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. A version for the PlayStation was released under the title Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. The player controls a spaceship from the pilot's ...
In June 1995, the Descent shareware version fell to No. 6 of the 10 top-selling budget PC games and the full game to No. 9 of the 20 top-selling full price PC games[48] before dropping off the chart next month. —bit weird construction here, because we're talking about the game falling off the bestseller lists without mentioning it was ever on ...
Descent II, sequel to Descent; Descent 3, sequel to Descent II; Descent: FreeSpace – The Great War, a 1998 space combat simulation computer game; Descent: Journeys in the Dark, a 2005 board game by Fantasy Flight Games; Dragon Age: Inquisition – The Descent, a 2015 downloadable content pack for Dragon Age: Inquisition
Forsaken is a 3D first-person shooter in the style of Descent (1995), featuring similar weapons, power-ups, having missiles and mines being labeled "secondary weapons", and involving 3D movement of a vehicle through several tunnels.