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Lag (video games) Leecher (computing) Let's Play; Level (video games) Licensed game; Life (video games) Line of sight (video games) Longplay (video games) Loot (video games) Loot box; Ludonarrative dissonance
In wrestling games, things like folding chairs and other innocuous items are often used as makeshift weapons, sometimes with a limited number of "uses" before the item breaks. In the Super Smash Bros. series, items play an important role in the combat, and the timely arrival of a certain item, like invincibility or the hammer, can completely ...
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
While a character rarely rolls a check using just an ability score, these scores, and the modifiers they create, affect nearly every aspect of a character's skills and abilities." [2] In some games, such as older versions of Dungeons & Dragons the attribute is used on its own to determine outcomes, whereas in many games, beginning with Bunnies ...
A digital therapeutic video game is a digital treatment for a cognitive impairment, such as ADHD, delivered through the experience of a video game. These video games create immersive engagement that activates the brain networks selectively in order to improve cognitive function with strengthening over time.
One video game in which the avatar and player are two separate entities is the game Perspective, where the player controls both themself in a 3-dimensional world and the avatar in a 2-dimensional world. Aside from an avatar's physical appearance, its dialogue, particularly in cutscenes, may also reveal something of its character.
Video game franchises (19 C, 730 P) G. Video game genres (2 C, 121 P) H. Video game hardware (11 C, 36 P) Health and video gaming (2 C, 4 P) I. Video game industry ...
Pages in category "Video games about video games" The following 79 pages are in this category, out of 79 total. This list may not reflect recent changes. 0–9.