Search results
Results from the WOW.Com Content Network
The self-booting game or application cannot easily use computer hardware normally accessed through device drivers in the operating system. The program needs built-in support for each specific peripheral, and it doesn't automatically get the benefit of improvements or bug fixes or support for updated versions.
Multiboot is environmental technology since it requires only a single storage device to boot multiple files. "Persistence" is the ability, for a Linux Live distribution, to save the changes (to e.g. software, documents, parameters, etc) in the live USB across reboots.
Mike Weksler reviewed the game for Computer Gaming World, and stated that "GX Games is a product for both the programmer who has invested in one or more libraries of the GX Development series and wishes to learn some gaming techniques, and the gamer who has some programming experience and wants to know how games tick, as well as how to modify them.
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.
The term boot comes from the idea of lifting oneself by one's own bootstraps: [5] the computer contains a tiny program (bootstrap loader) which will load and run a program found on a boot device. This program may itself be a small program designed to load a larger and more capable program, i.e., the full operating system.
The SD Media Launcher allows homebrew games to be played on the GameCube without modifying the console. The dongle connects into the memory card slot and contains a removable SD card which holds the games. It has a boot disc for starting the unit up, a 1 GB SD card, and an SD card adapter for uploading games from a PC to the GameCube.
Note: The column MBR (Master Boot Record) refers to whether or not the boot loader can be stored in the first sector of a mass storage device. The column VBR (Volume Boot Record) refers to the ability of the boot loader to be stored in the first sector of any partition on a mass storage device.
The first stage of PC boot loaders (FSBL, first-stage boot loader) located on fixed disks and removable drives must fit into the first 446 bytes of the master boot record in order to leave room for the default 64-byte partition table with four partition entries and the two-byte boot signature, which the BIOS requires for a proper boot loader ...