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Final Fantasy has four basic game modes: an overworld map, town and dungeon maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's fictional world, which the player uses to direct characters to various locations.
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Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. [140] [141] It also retains the freely rotating camera from XI. Final Fantasy XIII and XIV both make use of Crystal Tools, a middleware engine developed by Square Enix. [142] [143]
Final Fantasy XI: Ultimate Collection Abyssea Edition (2011) includes the game, the first four expansions, and all six add-ons. Final Fantasy XI: Ultimate Collection Seeker's Edition (2013) includes the game, all five expansions, and all six add-ons. Final Fantasy XI terminated for the Xbox 360 and PlayStation 2 on March 31, 2016. [78]
Like previous games in the series, Final Fantasy Mystic Quest is presented in a top-down perspective, with players directly navigating the main character around the world to interact with objects and people. The game features a unique way of traveling the world map. Unlike past Final Fantasy games, players cannot freely roam the world map ...
Final Fantasy I didn't use official names - however the Manga did suggest the Fighter to be Zest, Thief was Sauber, White Mage was Floe, Black Mage was Daewoo, Red Mage was Puffy, and Monk was Fritz. Additionally, in remakes such as the GBA: Dawn of Souls version, there is an option to autoname - which will select from a limited pool of names ...
Upon ending the twelfth cycle, the game remakes the thirteenth war from the original Dissidia Final Fantasy and adds multiple side-stories. Fights in Dissidia 012 were given the ability to counteract enemies' strongest attacks by using assisting characters, while navigation is now done through a traditional-styled Final Fantasy world map.
The logo of the Final Fantasy series Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the ...