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The following is a list of centroids of various two-dimensional and three-dimensional objects. The centroid of an object X {\displaystyle X} in n {\displaystyle n} - dimensional space is the intersection of all hyperplanes that divide X {\displaystyle X} into two parts of equal moment about the hyperplane.
Centroid of a triangle. In mathematics and physics, the centroid, also known as geometric center or center of figure, of a plane figure or solid figure is the arithmetic mean position of all the points in the surface of the figure. [further explanation needed] The same definition extends to any object in -dimensional Euclidean space. [1]
In geometry, a triangle center or triangle centre is a point in the triangle's plane that is in some sense in the middle of the triangle. For example, the centroid, circumcenter, incenter and orthocenter were familiar to the ancient Greeks, and can be obtained by simple constructions.
The mean center, or centroid, is the point on which a rigid, weightless map would balance perfectly, if the population members are represented as points of equal mass. Mathematically, the centroid is the point to which the population has the smallest possible sum of squared distances. It is easily found by taking the arithmetic mean of each ...
The theorem applied to an open cylinder, cone and a sphere to obtain their surface areas. The centroids are at a distance a (in red) from the axis of rotation.. In mathematics, Pappus's centroid theorem (also known as the Guldinus theorem, Pappus–Guldinus theorem or Pappus's theorem) is either of two related theorems dealing with the surface areas and volumes of surfaces and solids of ...
Hence there are four medians and three bimedians in a tetrahedron. These seven line segments are all concurrent at a point called the centroid of the tetrahedron. [25] In addition the four medians are divided in a 3:1 ratio by the centroid (see Commandino's theorem). The centroid of a tetrahedron is the midpoint between its Monge point and ...
In the case of a single rigid body, the center of mass is fixed in relation to the body, and if the body has uniform density, it will be located at the centroid. The center of mass may be located outside the physical body, as is sometimes the case for hollow or open-shaped objects, such as a horseshoe.
Lloyd's algorithm starts by an initial placement of some number k of point sites in the input domain. In mesh-smoothing applications, these would be the vertices of the mesh to be smoothed; in other applications they may be placed at random or by intersecting a uniform triangular mesh of the appropriate size with the input domain.