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  2. Harling (wall finish) - Wikipedia

    en.wikipedia.org/wiki/Harling_(wall_finish)

    Harling is a rough-cast wall finish consisting of lime and aggregate, known for its rough texture. [1] Many castles and other buildings in Scotland and Ulster have walls finished with harling. It is also used on contemporary buildings, where it protects against the wet Scottish and Ulster climates and eliminates the need for paint.

  3. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Texture streaming is a means of using data streams for textures, where each texture is available in two or more different resolutions, as to determine which texture should be loaded into memory and used based on draw distance from the viewer and how much memory is available for textures. Texture streaming allows a rendering engine to use low ...

  4. Roughcast - Wikipedia

    en.wikipedia.org/wiki/Roughcast

    Roughcast or pebbledash is a durable coarse plaster surface used on outside walls that consists of lime and sometimes cement mixed with sand, small gravel and often pebbles or shells. [1] The materials are mixed into a slurry and are then thrown at the working surface with a trowel or scoop.

  5. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    A vertex shader is executed for each vertex that is submitted by the application, and is primarily responsible for transforming the vertex from object space to view space, generating texture coordinates, and calculating lighting coefficients such as the vertex's normal, tangent, and bitangent vectors.

  6. Knockdown texture - Wikipedia

    en.wikipedia.org/wiki/Knockdown_texture

    Knockdown texture is a drywall finishing style. It is a mottled texture, it has more changes in textures than a simple flat finish, but less changes than orange peel, or popcorn, texture. Heavy knockdown applied with a spray hopper. Knockdown texture is created by watering down joint compound to a soupy consistency.

  7. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    Mipmapping is a standard technique used to save some of the filtering work needed during texture minification. [2] It is also highly beneficial for cache coherency - without it the memory access pattern during sampling from distant textures will exhibit extremely poor locality, adversely affecting performance even if no filtering is performed.

  8. Artistic video wall - Wikipedia

    en.wikipedia.org/wiki/Artistic_video_wall

    Artistic, mosaic or architectural video walls [1] are video walls that do not follow a more traditional grid or matrix pattern. Instead of the more common configuration of 2x2 or 3x3, artistic video walls allow users to display a single image, video or display canvas across displays arranged ad hoc and at different angles.

  9. Texture artist - Wikipedia

    en.wikipedia.org/wiki/Texture_artist

    Textures applied to a digital model of a house. A texture artist is an individual who develops textures for digital media, usually for video games, movies, web sites and television shows or things like 3D posters. [1] [2] These textures can be in the form of 2D or (rarely) 3D art that may be overlaid onto a polygon mesh to create a realistic 3D ...