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  2. Twin-stick shooter - Wikipedia

    en.wikipedia.org/wiki/Twin-stick_shooter

    The twin-stick control scheme was used in arcade games starting with Gun Fight in 1975, but came into prominence with the high-action Robotron: 2084 in 1982. The ubiquity of gamepads with two thumb-controlled sticks overcame the difficulty of playing twin-stick shooters at home and eventually led to a resurgence of the genre following the ...

  3. Hypercasual game - Wikipedia

    en.wikipedia.org/wiki/Hypercasual_game

    A hypercasual game is a video game (typically a mobile video game) which is easy-to-play and usually free-to-play; hypercasual games also feature very minimalistic user interfaces. Popularized in 2017 by game makers such as Kwalee, Ketchapp and Voodoo, these games can be quickly played after downloading, usually without any tutorial or ...

  4. Dual control theory - Wikipedia

    en.wikipedia.org/wiki/Dual_control_theory

    Dual control theory is a branch of control theory that deals with the control of systems whose characteristics are initially unknown. [1] [2] It is called dual because in controlling such a system the controller's objectives are twofold: (1) Action: To control the system as well as possible based on current system knowledge

  5. Trying out the most downloaded 'hypercasual' games of 2021 - AOL

    www.aol.com/news/most-downloaded-hypercasual...

    These games feature super simple gameplay, and are technically 'free to play'. However, they are chock-full of ads. Trying out the most downloaded 'hypercasual' games of 2021

  6. Hyper-casual game - Wikipedia

    en.wikipedia.org/?title=Hyper-casual_game&...

    From Wikipedia, the free encyclopedia. Redirect page

  7. Dual control - Wikipedia

    en.wikipedia.org/wiki/Dual_control

    Upload file; Search. Search. ... Download as PDF; Printable version; ... move to sidebar hide. Dual control can refer either to a concept in government, or a ...

  8. File:Control Systems.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Control_Systems.pdf

    2006-10-30 17:35 Whiteknight 1275×1650× (2082680 bytes) This is the PDF version of the [[Control Systems]] book. It has been produced by using Adobe PDF Professional, and converting the printable version of the book at [[Control Systems/Print version]]. This file has not been edited in anyway to differ from th

  9. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.