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  2. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    These approaches combine a pseudo-random number generator (often in the form of a block or stream cipher) with an external source of randomness (e.g., mouse movements, delay between keyboard presses etc.). /dev/random – Unix-like systems; CryptGenRandom – Microsoft Windows; Fortuna; RDRAND instructions (called Intel Secure Key by Intel ...

  3. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...

  4. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.

  5. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    36 (1): 129 – 141. doi:10.1145 ... The simulation Linear Congruential Generator visualizes the correlations between the pseudo-random numbers when manipulating the ...

  6. Random number - Wikipedia

    en.wikipedia.org/wiki/Random_number

    When a cubical die is rolled, a random number from 1 to 6 is obtained. A random number is generated by a random process such as throwing Dice. Individual numbers can't be predicted, but the likely result of generating a large quantity of numbers can be predicted by specific mathematical series and statistics.

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  8. Inverse transform sampling - Wikipedia

    en.wikipedia.org/wiki/Inverse_transform_sampling

    Random numbers y i are generated from a uniform distribution between 0 and 1, i.e. Y ~ U(0, 1). They are sketched as colored points on the y-axis. Each of the points is mapped according to x=F −1 (y), which is shown with gray arrows for two example points. In this example, we have used an exponential distribution.

  9. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    Their description of the algorithm used pencil and paper; a table of random numbers provided the randomness. The basic method given for generating a random permutation of the numbers 1 through N goes as follows: Write down the numbers from 1 through N. Pick a random number k between one and the number of unstruck numbers remaining (inclusive).