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Fig. 1: A binary search tree of size 9 and depth 3, with 8 at the root. In computer science, a binary search tree (BST), also called an ordered or sorted binary tree, is a rooted binary tree data structure with the key of each internal node being greater than all the keys in the respective node's left subtree and less than the ones in its right subtree.
In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.
In this case, an advantage of using a binary tree is significantly reduced because it is essentially a linked list which time complexity is O(n) (n as the number of nodes) and it has more data space than the linked list due to two pointers per node, while the complexity of O(log 2 n) for data search in a balanced binary tree is normally expected.
Searching is similar to searching a binary search tree. Starting at the root, the tree is recursively traversed from top to bottom. At each level, the search reduces its field of view to the child pointer (subtree) whose range includes the search value. A subtree's range is defined by the values, or keys, contained in its parent node.
A Binary Search Tree is a node-based data structure where each node contains a key and two subtrees, the left and right. For all nodes, the left subtree's key must be less than the node's key, and the right subtree's key must be greater than the node's key.
This unsorted tree has non-unique values (e.g., the value 2 existing in different nodes, not in a single node only) and is non-binary (only up to two children nodes per parent node in a binary tree). The root node at the top (with the value 2 here), has no parent as it is the highest in the tree hierarchy.
The cost of a search is modeled by assuming that the search tree algorithm has a single pointer into a binary search tree, which at the start of each search points to the root of the tree. The algorithm may then perform any sequence of the following operations: Move the pointer to its left child. Move the pointer to its right child.
Bagwell [1] presented a time and space efficient solution for tries named Array Mapped Tree (AMT). The Hash array mapped trie (HAMT) is based on AMT. The compact trie node representation uses a bitmap to mark every valid branch – a bitwise trie with bitmap. The AMT uses eight 32-bit bitmaps per node to represent a 256-ary trie that is able to ...