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Katana Zero sold 500,000 copies in less than a year and generated US$ 5 million in revenue. In contrast, the average indie game generates around US$ 16,000. [57] Stander said Katana Zero was most successful on Switch and Steam; sales were originally strongest on Switch, but the Steam version gradually sold more since it went on sale often. [10]
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Daikatana is a first-person shooter game developed by Ion Storm.It was published by Eidos Interactive for Windows and Kemco for Nintendo 64.Players control a swordsmaster who travels through various time periods using the eponymous Daikatana, a powerful sword tied to the fate of the world.
Tales of Game's Studios Tales of Game's Studios RPG: Microsoft Windows, macOS: January 22, 2008 Freeware [9] 93 [10] The Battle for Wesnoth: David White and others David White and others Turn-based strategy: Microsoft Windows, macOS, Linux: October 2005 October 2005 Freeware [11] 91 [12] Beneath a Steel Sky: Revolution Software: Virgin ...
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A video game console port, Akai Katana Shin, [d] was released on the Xbox 360 on May 26, 2011 in Japan. Rising Star Games released the game in North America and Europe on May 15, 2012. It is the fourth horizontal shoot 'em up game from the company, the prior three being Progear , Deathsmiles , and Deathsmiles II .
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