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  2. Commit charge - Wikipedia

    en.wikipedia.org/wiki/Commit_charge

    These do not show how much has actually been written to the pagefile, but only the maximum potential pagefile usage: The amount of pagefile that would be used if all current contents of RAM had to be removed. In Windows 2000 and Windows NT 4.0, these same displays are labeled "Mem usage" but again actually show the commit charge and commit limit.

  3. Load (computing) - Wikipedia

    en.wikipedia.org/wiki/Load_(computing)

    An idle computer has a load number of 0 (the idle process is not counted). Each process using or waiting for CPU (the ready queue or run queue) increments the load number by 1. Each process that terminates decrements it by 1. Most UNIX systems count only processes in the running (on CPU) or runnable (waiting for CPU) states.

  4. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Multiple threads can interfere with each other when sharing hardware resources such as caches or translation lookaside buffers (TLBs). As a result, execution times of a single thread are not improved and can be degraded, even when only one thread is executing, due to lower frequencies or additional pipeline stages that are necessary to accommodate thread-switching hardware.

  5. CPU-bound - Wikipedia

    en.wikipedia.org/wiki/CPU-bound

    The concept of CPU-bounding was developed during early computers, when data paths between computer components were simpler, and it was possible to visually see one component working while another was idle. Example components were CPU, tape drives, hard disks, card-readers, and printers.

  6. svchost.exe - Wikipedia

    en.wikipedia.org/wiki/Svchost

    Svchost.exe (Service Host, or SvcHost) is a system process that can host one or more Windows services in the Windows NT family of operating systems. [1] Svchost is essential in the implementation of shared service processes, where a number of services can share a process in order to reduce resource consumption.

  7. Bandwidth throttling - Wikipedia

    en.wikipedia.org/wiki/Bandwidth_throttling

    Limiting the speed of data sent by a data originator (a client computer or a server computer) is much more efficient than limiting the speed in an intermediate network device between client and server because while in the first case usually no network packets are lost, in the second case network packets can be lost / discarded whenever ingoing data speed overcomes the bandwidth limit or the ...

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