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Many other Indian martial arts such as Mardhani Khel and Paika Akhada survived by practitioners practicing the art in secret, or by telling the colonial authorities that it was a form of dance. While many regional Indian martial arts forms are fading into obscurity, martial arts such as Gatka and Kalaripayattu are experiencing a gradual ...
Martial arts can be grouped by type or focus, or alternatively by regional origin. This article focuses on the latter grouping of these unique styles of martial arts. For Hybrid martial arts, as they originated from the late 19th century and especially after 1950, it may be impossible to identify unique or predominant regional origins. It is ...
Although the earliest evidence of martial arts goes back millennia, the true roots are difficult to reconstruct. Inherent patterns of human aggression which inspire practice of mock combat (in particular wrestling) and optimization of serious close combat as cultural universals are doubtlessly inherited from the pre-human stage and were made into an "art" from the earliest emergence of that ...
Jujutsu (Japanese: 柔術 jūjutsu, Japanese pronunciation: [dʑɯːʑɯtsɯ] or [dʑɯꜜːʑɯtsɯ] ⓘ [1]), also known as jiu-jitsu and ju-jitsu (both / dʒ uː ˈ dʒ ɪ t s uː / joo-JITS-oo [2]), is a traditional Japanese martial arts and a system of close combat (unarmed or with a minor weapon) that can be used in a defensive or offensive manner to kill or subdue one or more weaponless ...
In martial arts, the terms hard and soft technique denote how forcefully a defender martial artist counters the force of an attack in armed and unarmed combat.In the East Asian martial arts, the corresponding hard technique and soft technique terms are 硬 (Japanese: gō, pinyin: yìng) and 柔 (Japanese: jū, pinyin: róu), hence Goju-ryu (hard-soft school), Shorinji Kempo principles of go-ho ...
Korean martial arts with Japanese influence (hapkido, Tang Soo Do) use the derived term hyeong (hanja: 形) and also the term pumsae (hanja: 品勢 hangeul: 품새). Kata are also used in many traditional Japanese arts such as theatre forms like kabuki and schools of tea ceremony ( chadō ), but are most commonly known in the martial arts.
Wuxia (武俠, literally "martial arts and chivalry") is a genre of Chinese fiction concerning the adventures of martial artists in ancient China. Although wuxia is traditionally a form of historical fantasy literature, its popularity has caused it to be adapted for such diverse art forms as Chinese opera, manhua, television dramas, films, and video games.
This is an accepted version of this page This is the latest accepted revision, reviewed on 4 March 2025. Korean martial art "TKD" redirects here. For other uses, see TKD (disambiguation). For the 1994 video game, see Taekwon-Do (video game). This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This ...