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  2. OpenCV - Wikipedia

    en.wikipedia.org/wiki/OpenCV

    OpenCV (Open Source Computer Vision Library) is a library of programming functions mainly for real-time computer vision. [2] Originally developed by Intel, it was later supported by Willow Garage, then Itseez (which was later acquired by Intel [3]).

  3. Chessboard detection - Wikipedia

    en.wikipedia.org/wiki/Chessboard_detection

    The main limitation of using chessboard patterns for geometric camera calibration is that due to their highly repetitive structure, they need to be completely visible in the camera image. This assumption may be violated e.g. when specular reflections due to inhomogenous lighting cause chessboard detection to fail in some of the corners.

  4. Homography (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Homography_(computer_vision)

    Geometrical setup for homography: stereo cameras O 1 and O 2 both pointed at X in epipolar geometry. Drawing from Neue Konstruktionen der Perspektive und Photogrammetrie by Hermann Guido Hauck (1845 — 1905) In the field of computer vision, any two images of the same planar surface in space are related by a homography (assuming a pinhole ...

  5. Perspective-n-Point - Wikipedia

    en.wikipedia.org/wiki/Perspective-n-Point

    Perspective-n-Point [1] is the problem of estimating the pose of a calibrated camera given a set of n 3D points in the world and their corresponding 2D projections in the image. The camera pose consists of 6 degrees-of-freedom (DOF) which are made up of the rotation (roll, pitch, and yaw) and 3D translation of the camera with respect to the world.

  6. Face detection - Wikipedia

    en.wikipedia.org/wiki/Face_detection

    Automatic face detection with OpenCV. Face detection is a computer technology being used in a variety of applications that identifies human faces in digital images. [1] Face detection also refers to the psychological process by which humans locate and attend to faces in a visual scene.

  7. Computer stereo vision - Wikipedia

    en.wikipedia.org/wiki/Computer_stereo_vision

    Computer stereo vision is the extraction of 3D information from digital images, such as those obtained by a CCD camera.By comparing information about a scene from two vantage points, 3D information can be extracted by examining the relative positions of objects in the two panels.

  8. Video4Linux - Wikipedia

    en.wikipedia.org/wiki/Video4Linux

    Video4Linux (V4L for short) is a collection of device drivers and an API for supporting realtime video capture on Linux systems. [1] It supports USB webcams, TV tuners, CSI cameras, and related devices, standardizing their output, so programmers can easily add video support to their applications.

  9. USB video device class - Wikipedia

    en.wikipedia.org/wiki/USB_video_device_class

    The USB video device class (also USB video class or UVC) is a USB device class that describes devices capable of streaming video like webcams, digital camcorders, transcoders, analog video converters and still-image cameras.