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  2. Shove-it - Wikipedia

    en.wikipedia.org/wiki/Shove-it

    A shove-it (or shuvit) is a skateboarding trick where the skateboarder makes the board spin 180 degrees (or more) without the tail of the board hitting the ground under their feet. There are many variations of the shove-it but they all follow the same principle: The skateboarder's lead foot remains in one spot, while the back foot performs the ...

  3. Degree (angle) - Wikipedia

    en.wikipedia.org/wiki/Degree_(angle)

    These considerations outweigh the convenient divisibility of the number 360. One complete turn (360°) is equal to 2 π radians, so 180° is equal to π radians, or equivalently, the degree is a mathematical constant: 1° = π ⁄ 180. One turn (corresponding to a cycle or revolution) is equal to 360°.

  4. Caballerial - Wikipedia

    en.wikipedia.org/wiki/Caballerial

    The Caballerial was named after professional skateboarder Steve Caballero, who invented the trick in 1981, originally doing the trick backside. With input from Caballero and the skateboard community as a whole, this trick is a skateboard and snowboard only trick. It shall be known in the BMX community as a backwards 180/360 from now on. [1] [2] [3]

  5. Straight-twin engine - Wikipedia

    en.wikipedia.org/wiki/Straight-twin_engine

    A 180 degree straight-twin engine has a secondary imbalance (similar to an inline-four engine); however, the lower reciprocating mass means that this often does not require treatment. A 180° crankshaft engine suffers fewer pumping losses than a 360° twin, because displacement of the crankcase is relatively unchanged as the pistons move.

  6. Big-bang firing order - Wikipedia

    en.wikipedia.org/wiki/Big-bang_firing_order

    In the Jota, a "flat-plane" crankshaft was used which has cylinders 1 and 3 offset by 360° while the second one is offset by 180° from the outer cylinders. Triumph Motorcycles Ltd is another company that used a different firing order on an inline-three and introduced a "T-plane" crankshaft on the 2020 Tiger 900 .

  7. Standard rate turn - Wikipedia

    en.wikipedia.org/wiki/Standard_rate_turn

    A standard rate turn is defined as a 3° per second turn, which completes a 360° turn in 2 minutes. This is known as a 2-minute turn, or rate one (180°/min). Fast airplanes, or aircraft on certain precision approaches, use a half standard rate ('rate half' in some countries), but the definition of standard rate does not change.

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    mail.aol.com

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  9. 180-degree rule - Wikipedia

    en.wikipedia.org/wiki/180-degree_rule

    In filmmaking, the 180-degree rule [1] is a basic guideline regarding the on-screen spatial relationship between a character and another character or object within a scene. The rule states that the camera should be kept on one side of an imaginary axis between two characters, so that the first character is always frame right of the second ...