Search results
Results from the WOW.Com Content Network
Engine for 2D action/strategy platformers with 3D graphics OpenMW: C++: mwscript, Lua: Yes 3D Windows, Linux, macOS: GPL-3.0-or-later: Reimplementation of the Morrowind game engine OpenSimulator: C#: LSL: Yes 3D Windows, Linux, macOS, FreeBSD: BSD: Server platform to host virtual worlds, compatible with Second Life clients ORX: C/C++: 2009 ...
The technical alpha continued until the beginning of the closed beta. Closed beta testing started on January 13, 2015. [48] As of February 2015, over 9 million players had signed up for eligibility to receive an invite to beta testing. [49] The open beta of the game began on May 19, 2015, and the full version of the game was released on June 2 ...
Wikipedia [c] is a free-content online encyclopedia written and maintained by a community of volunteers, known as Wikipedians, through open collaboration and the wiki software MediaWiki.
Microsoft codenames are given by Microsoft to products it has in development before these products are given the names by which they appear on store shelves. Many of these products (new versions of Windows in particular) are of major significance to the IT community, and so the terms are often widely used in discussions before the official release.
Perpetual beta is the keeping of software or a system at the beta development stage for an extended or indefinite period of time. It is often used by developers when they continue to release new features that might not be fully tested. Perpetual beta software is not recommended for mission critical machines. However, many operational systems ...
Left 4 Dead 2 is a 2009 first-person shooter video game developed and published by Valve.The sequel to Left 4 Dead (2008) and the second game in the Left 4 Dead series, it was released for Microsoft Windows and Xbox 360 in November 2009, Mac OS X in October 2010, and Linux in July 2013.
Second Life is a multiplayer virtual world that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online environment.
Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.