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At Lucky Break Pool, play free online pool hall 8-ball with your friends! Chalk up your favorite pool cue, customize the billiards table, and chat with other players.
Once all of a player's (or team's) group of object balls are pocketed, the player attempts to sink the 8 ball. In order to win the game, the player first designates which pocket the 8 ball will be pocketed into and then successfully pockets the 8 ball into that pocket. If the player knocks the 8 ball off the table, the player loses the game. If ...
In these rules, for a fair break the player must pocket a ball or cause at least 2 balls to cross the halfway point of the table. The first legally potted ball decides the colours. The standard penalty for a foul is 1 "free shot" for the incoming player, followed by one visit to the table.
A second theory refers to a kelly pool rule variation under which the 8 ball is excluded from assignment as a secret number and, if another ball strikes the 8 ball at any time during play, the player responsible is penalized. [33] [34] "So a position directly behind the eight ball is a position of great hazard." [33]
A cribbage rack: The 15 in the middle, apex ball on the foot spot, and no two corner balls adding up to fifteen. At the start of cribbage, a standard set of fifteen pool balls are racked at the foot end of a pool table, with the apex ball of the rack centered over the foot spot and the 15 ball placed at the rack's center.
Killer or killers is a multi-player folk variant of straight pool in which each player is assigned a set number of "lives" and takes one shot per inning to attempt to pocket (pot) a ball, or else lose a life. Usually if the player scratches then an additional life is lost. [1]
Some tiers have custom rules, including: a mode of playing without a guideline to direct shots, and a mode requiring players to choose a hole/pocket before making a move to pot a ball. Players play with 9 balls in 9 Ball mode. Players can enter tournaments, with winner of multiple matches earning a larger award. Along with the main pool modes ...
Two-player doubles (or larger) teams compete by alternating teams and alternating players within each team. For example, if teams consist of players 1 and 2 versus players 3 and 4, and player 1 breaks, turns alternate in the pattern 1 (breaking), 3, 2, 4, 1, 3, 2, 4, etc. I.e., the ending of a player's turn at the table finishes that team's turn.