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  2. Human–computer chess matches - Wikipedia

    en.wikipedia.org/wiki/Human–computer_chess_matches

    Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer. In 2002–2003, three human–computer matches were drawn, but ...

  3. Hans Berliner - Wikipedia

    en.wikipedia.org/wiki/Hans_Berliner

    Berliner states that the victory was largely a matter of luck, as the computer received more favorable dice rolls. [13] [14] He also developed the B* search algorithm for game tree searching. HiTech was the first computer chess system to reach the 2400 (senior master) USCF rating level. [15] It won the Pennsylvania State Chess Championship ...

  4. Turochamp - Wikipedia

    en.wikipedia.org/wiki/Turochamp

    Turochamp simulates a game of chess against the player by accepting the player's moves as input and outputting its move in response. The program's algorithm uses a heuristic to determine the best move to make, calculating all potential moves that it can make, then all of the potential player responses that could be made in turn, as well as further "considerable" moves, such as captures of ...

  5. Play Chess Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/chess

    Chess. Play free chess online against the computer or challenge another player to a multiplayer board game. With rated play, chat, tutorials, and computer opponents from beginner to expert! By ...

  6. World Computer Chess Championship - Wikipedia

    en.wikipedia.org/wiki/World_Computer_Chess...

    World Computer Chess Championship (WCCC) is an event held periodically since 1974 where computer chess engines compete against each other. The event is organized by the International Computer Games Association (ICGA, until 2002 ICCA [1]). It is often held in conjunction with the World Computer Speed Chess Championship and the Computer Olympiad ...

  7. Deep Blue versus Garry Kasparov - Wikipedia

    en.wikipedia.org/wiki/Deep_Blue_versus_Garry...

    May 3–11, 1997: held in New York City, New York. Result: Deep Blue –Kasparov (3½–2½) Record set: First computer program to defeat a world champion in a match under tournament regulations. Deep Blue versus Garry Kasparov was a pair of six-game chess matches between then- world chess champion Garry Kasparov and an IBM supercomputer called ...

  8. Computer chess - Wikipedia

    en.wikipedia.org/wiki/Computer_chess

    Computer chess IC bearing the name of developer Frans Morsch (see Mephisto). Chess machines/programs are available in several different forms: stand-alone chess machines (usually a microprocessor running a software chess program, but sometimes as a specialized hardware machine), software programs running on standard PCs, web sites, and apps for mobile devices.

  9. Advanced chess - Wikipedia

    en.wikipedia.org/wiki/Advanced_Chess

    Advanced chess is a form of chess in which each human player uses a computer chess program to explore the possible results of candidate moves. Despite this computer assistance, it is the human player who controls and decides the game. Also called cyborg chess or centaur chess, advanced chess was introduced for the first time by grandmaster ...

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