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This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. All entries include multiple video games, not counting ports or altered re-releases.
Fatal Frame: A Curse Affecting Only Girls (2014) Fatal Frame: Shadow Priestess (2014) no Gekijōban Zero (2014) no no Fatal Frame (2001) other sequels and spin-offs. Zero4D attraction, pachinko games and other merchandise Final Fantasy (Hironobu Sakaguchi) various: various: several: no: yes: no: Final Fantasy (1987) numerous sequels and spin ...
Girls' video games were a trend in the 1990s where video game developers attempted to make video games aimed specifically at girls. The genre did not see much critical or commercial success, and a leading developer, Purple Moon , was bought by Mattel in 1999.
Part of the Tensai Bakabon franchise. Chibi Maruko-chan: Waku Waku Shopping: Mega Drive: January 14, 1992: Yes No No Part of the Chibi Maruko-chan franchise. Super Famista: SNES: March 27, 1992: Yes Yes No Uses NPB baseball teams. Yu Yu Hakusho: Super Famicom: December 22, 1993: Yes No No Part of the Yu Yu Hakusho franchise. Yu Yu Hakusho 2 ...
The Sims is a series of life simulation games primarily for personal computers but later released for game consoles. It was created by American game designer Will Wright, developed by Maxis and published by Electronic Arts. The series consists of four main games and a number of compilations and expansion packs. Assassin's Creed: November 13, 2007
Anime would make inroads in the States before long thanks to the likes of Akira and Sailor Moon, but at the start of the '90s a video game publisher would sooner turn a box into an eyesore of bad ...
Video game franchises introduced in 2009 (17 C, 29 P) Video game franchises introduced in 2010 (15 C, 25 P) Video game franchises introduced in 2011 (7 C, 18 P)
Gacha games are video games that implement the gashapon mechanic. Gashapon is a type of a Japanese vending machine in which people insert a coin to acquire a random toy capsule. In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and ...