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Advanced Dungeons & Dragons: Wizards of the Coast: 1997-1998 The setting was released in the form of three books, as part of the Advanced Dungeons & Dragons: Odyssey line. Uresia: anime fantasy Planet of Uresia Systemless, Big Eyes, Small Mouth: Guardians of Order: 2003-2012 Written by S. John Ross. Multiverse (Magic: The Gathering) Sword and ...
Brennenburg, castle in East Prussia near Königsberg in Amnesia: The Dark Descent; C. Castlevania, the Count Dracula's castle in the Castlevania video game series; D. Disney Castle, from Kingdom Hearts II; O. Osohe Castle, in Mother 3; R. Castle Ravenloft, from the Dungeons & Dragons adventure module written by Tracy and Laura Hickman; W
Castle Book II is a gamemaster's aid that contains 50 maps of castles and forts drawn on hex sheets, intended to be used in wilderness encounters or for campaign design, and also contains tables for generating castle names randomly. [1]
The world in which Final Fantasy X and Final Fantasy X-2 take place. Final Fantasy X: 2001: V Temerant: Patrick Rothfuss: The setting for The Name of the Wind and The Wise Man's Fear. The Name of the Wind: 2007: N Tékumel: M. A. R. Barker: A technological world is suddenly cast into a "pocket dimension".
Dungeons are common elements in modern fantasy literature, related tabletop, and video games. The most famous examples are the various Dungeons & Dragons media. In this context, the word "dungeon" has come to be used broadly to describe any labyrinthine complex (castle, cave system, etc) rather than a prison cell or torture chamber specifically.
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the Dungeons & Dragons fantasy roleplaying game. [1] [2] Although not the first campaign world developed for Dungeons & Dragons—Dave Arneson's Blackmoor campaign predated it by about a year [3] —the world of Greyhawk closely identified with early development of the game beginning in 1972 ...
If, for instance, the party steals a book from a room in Castle C, then later tosses a fireball into the Castle A incarnation of the same room, the stolen book may turn to ash in their hands. Think of the Forlorn material as a bonus; get this for the castle." [1] Gene Alloway reviewed the module in a 1994 issue of White Wolf. [2]
Ravenloft is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game.The American game publishing company TSR, Inc. released it as a standalone adventure booklet in 1983 for use with the first edition Advanced Dungeons & Dragons game.