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  2. List of artificial pet games - Wikipedia

    en.wikipedia.org/wiki/List_of_artificial_pet_games

    A pet simulator (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.

  3. Discord - Wikipedia

    en.wikipedia.org/wiki/Discord

    Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media. Communication can be ...

  4. Seaman (video game) - Wikipedia

    en.wikipedia.org/wiki/Seaman_(video_game)

    Seaman [a] is a virtual pet video game developed and published by Vivarium for the Dreamcast. It was originally released in Japan in 1999, with a North American release by Sega in 2000. It is one of the few Dreamcast games to take advantage of the microphone attachment.

  5. Teyon - Wikipedia

    en.wikipedia.org/wiki/Teyon

    Teyon was founded in 2006 in Kraków, Poland.. In 2007, Teyon released its first video game, Burn, a first-person shooter.It was followed by Battle Rage and District Wars: Pure Action in 2008 and Blind Shot: Assassin's Confession in 2009.

  6. Orion's Arm - Wikipedia

    en.wikipedia.org/wiki/Orion's_Arm

    Orion's Arm (also called the Orion's Arm Universe Project, OAUP, or simply OA) is a multi-authored online hard science fiction [1] world-building project, first established in 2000 [2] by M. Alan Kazlev, Donna Malcolm Hirsekorn, Bernd Helfert and Anders Sandberg and further co-authored by many people since. [3]

  7. Swarm (simulation) - Wikipedia

    en.wikipedia.org/wiki/Swarm_(simulation)

    Swarm is an open-source agent-based modeling simulation package, useful for simulating the interaction of agents (social or biological) and their emergent collective behavior. Swarm was initially developed at the Santa Fe Institute in the mid-1990s, and since 1999 has been maintained by the non-profit Swarm Development Group .

  8. Talk:Swarm (simulation) - Wikipedia

    en.wikipedia.org/wiki/Talk:Swarm_(simulation)

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  9. Swarm behaviour - Wikipedia

    en.wikipedia.org/wiki/Swarm_behaviour

    Swarm behaviour was first simulated on a computer in 1986 with the simulation program boids. [4] This program simulates simple agents (boids) that are allowed to move according to a set of basic rules. The model was originally designed to mimic the flocking behaviour of birds, but it can be applied also to schooling fish and other swarming ...