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  2. Reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning

    Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent should take actions in a dynamic environment in order to maximize a reward signal. Reinforcement learning is one of the three basic machine learning paradigms, alongside supervised learning and unsupervised ...

  3. Reinforcement learning from human feedback - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning...

    In machine learning, reinforcement learning from human feedback (RLHF) is a technique to align an intelligent agent with human preferences. It involves training a reward model to represent preferences, which can then be used to train other models through reinforcement learning .

  4. Self-play - Wikipedia

    en.wikipedia.org/wiki/Self-play

    In multi-agent reinforcement learning experiments, researchers try to optimize the performance of a learning agent on a given task, in cooperation or competition with one or more agents. These agents learn by trial-and-error, and researchers may choose to have the learning algorithm play the role of two or more of the different agents.

  5. Deep reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Deep_reinforcement_learning

    Many applications of reinforcement learning do not involve just a single agent, but rather a collection of agents that learn together and co-adapt. These agents may be competitive, as in many games, or cooperative as in many real-world multi-agent systems. Multi-agent reinforcement learning studies the problems introduced in this setting.

  6. YouTube in education - Wikipedia

    en.wikipedia.org/wiki/YouTube_in_education

    The YouTube channel was founded in 2006 by Sal Khan who at the time was working as a financial analyst. The videos he created reached unprecedented levels of popularity, with hundreds of millions of views in the first few years of operation. [ 2 ]

  7. Proximal policy optimization - Wikipedia

    en.wikipedia.org/wiki/Proximal_Policy_Optimization

    Proximal policy optimization (PPO) is a reinforcement learning (RL) algorithm for training an intelligent agent. Specifically, it is a policy gradient method, often used for deep RL when the policy network is very large. The predecessor to PPO, Trust Region Policy Optimization (TRPO), was published in 2015.

  8. Reinforcement - Wikipedia

    en.wikipedia.org/wiki/Reinforcement

    [10]: 252 The main difference is that reinforcement always increases the likelihood of a behavior (e.g., channel surfing while bored temporarily alleviated boredom; therefore, there will be more channel surfing while bored), whereas punishment decreases it (e.g., hangovers are an unpleasant stimulus, so people learn to avoid the behavior that ...

  9. Apprenticeship learning - Wikipedia

    en.wikipedia.org/wiki/Apprenticeship_learning

    Inverse reinforcement learning (IRL) is the process of deriving a reward function from observed behavior. While ordinary "reinforcement learning" involves using rewards and punishments to learn behavior, in IRL the direction is reversed, and a robot observes a person's behavior to figure out what goal that behavior seems to be trying to achieve. [3]