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In computer science, a queue is a collection of entities that are maintained in a sequence and can be modified by the addition of entities at one end of the sequence and the removal of entities from the other end of the sequence. By convention, the end of the sequence at which elements are added is called the back, tail, or rear of the queue ...
In computer science, message queues and mailboxes are software-engineering components typically used for inter-process communication (IPC), or for inter-thread communication within the same process. They use a queue for messaging – the passing of control or of content. Group communication systems provide similar kinds of functionality.
Single instruction, multiple data. Single instruction, multiple data (SIMD) is a type of parallel processing in Flynn's taxonomy.SIMD can be internal (part of the hardware design) and it can be directly accessible through an instruction set architecture (ISA), but it should not be confused with an ISA.
Interconnection network are used to connect nodes, where nodes can be a single processor or group of processors, to other nodes. Interconnection networks can be categorized on the basis of their topology. Topology is the pattern in which one node is connected to other nodes. There are two main types of topology: static and dynamic.
Hypercube interconnection network is formed by connecting N nodes that can be expressed as a power of 2. This means if the network has N nodes it can be expressed as : = where m is the number of bits that are required to label the nodes in the network.
In an MIMD distributed memory machine with a hypercube system interconnection network containing four processors, a processor and a memory module are placed at each vertex of a square. The diameter of the system is the minimum number of steps it takes for one processor to send a message to the processor that is the farthest away.
Representation of a FIFO queue with enqueue and dequeue operations. Depending on the application, a FIFO could be implemented as a hardware shift register, or using different memory structures, typically a circular buffer or a kind of list. For information on the abstract data structure, see Queue (data structure).
In computer science, interprocess communication (IPC) is the sharing of data between running processes in a computer system. Mechanisms for IPC may be provided by an operating system . Applications which use IPC are often categorized as clients and servers , where the client requests data and the server responds to client requests. [ 1 ]