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  2. Stack trace - Wikipedia

    en.wikipedia.org/wiki/Stack_trace

    In computing, a stack trace (also called stack backtrace [1] or stack traceback [2]) is a report of the active stack frames at a certain point in time during the execution of a program. When a program is run, memory is often dynamically allocated in two places: the stack and the heap. Memory is continuously allocated on a stack but not on a ...

  3. Tracing garbage collection - Wikipedia

    en.wikipedia.org/wiki/Tracing_garbage_collection

    In computer programming, tracing garbage collection is a form of automatic memory management that consists of determining which objects should be deallocated ("garbage collected") by tracing which objects are reachable by a chain of references from certain "root" objects, and considering the rest as "garbage" and collecting them.

  4. Tracing (software) - Wikipedia

    en.wikipedia.org/wiki/Tracing_(software)

    Tracing in software engineering refers to the process of capturing and recording information about the execution of a software program. This information is typically used by programmers for debugging purposes, and additionally, depending on the type and detail of information contained in a trace log, by experienced system administrators or technical-support personnel and by software monitoring ...

  5. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  6. Trace tree - Wikipedia

    en.wikipedia.org/wiki/Trace_tree

    A trace tree is a data structure that is used in the runtime compilation of programming code. Trace trees are used in tracing just-in-time compilation where tracing is used during code execution to look for hot spots before compilation. When those hot spots are entered again the compiled code is run instead.

  7. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program. This type of stack is also known as an execution stack , program stack , control stack , run-time stack , or machine stack , and is often shortened to simply the " stack ".

  8. Funarg problem - Wikipedia

    en.wikipedia.org/wiki/Funarg_problem

    In computer science, the funarg problem (function argument problem) refers to the difficulty in implementing first-class functions (functions as first-class objects) in programming language implementations so as to use stack-based memory allocation of the functions.

  9. Stack register - Wikipedia

    en.wikipedia.org/wiki/Stack_register

    Newer processors contain a dedicated stack engine to optimize stack operations. Pentium M was the first x86 processor to introduce a stack engine. In its implementation, the stack pointer is split among two registers: ESP O , which is a 32-bit register, and ESP d , an 8-bit delta value that is updated directly by stack operations.

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