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  2. Homework - Wikipedia

    en.wikipedia.org/wiki/Homework

    The intention of homework is to further test students' knowledge at home. However, there is a line between productive work and busy work. Busy work has no inherent value; it just occupies time. Karin Chenoweth provides an example of a student taking chemistry who must color a mole for homework. [13]

  3. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Students can be invited to classrooms through the institution's database, through a private code that can then be added in the student's user interface, or automatically imported from a school domain. [23] Each class created with Google Classroom creates a separate folder in the respective user's Google Drive, where the student can submit work ...

  4. DreamBox Learning - Wikipedia

    en.wikipedia.org/wiki/DreamBox_Learning

    The software was designed for students outside the classroom to augment their mathematics education and school districts seeking to enhance their mathematics curriculum. [4] [13] In 2012, the firm offered free trial licensing of lessons aligned with the Common Core State Standards Initiative to all schools within the United States.

  5. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    If the whole class does not have access to the same tools, then the teacher will not be able to keep the class on the same page. This creates a learning gap within classrooms. Unless the education system can offer reliable internet and computers to all students, it is not possible to ensure that this is an effective alternative to mainstream ...

  6. Social media in education - Wikipedia

    en.wikipedia.org/wiki/Social_media_in_education

    Students enjoying the usage of technology in a school environment. A survey from Cambridge International [5] of nearly 20,000 teachers and students (ages 12–19) from 100 countries found that 48% of students use a desktop computer in class, 42% uses phones, 33% use interactive whiteboards and 20% use tablets. Desktop computers are more used ...

  7. ClassBento - Wikipedia

    en.wikipedia.org/wiki/ClassBento

    ClassBento is an online marketplace based in Sydney, Australia, specialising in offering a wide array of creative workshops and classes. [1] The platform was co-founded by John Tabari and Iain Wang with the aim of making arts and crafts more accessible to the public and as a means to support local artisans and craft teachers.

  8. Classroom (Apple) - Wikipedia

    en.wikipedia.org/wiki/Classroom_(Apple)

    Classroom is an iPadOS app, developed by Apple Inc., which allows teachers to view, remote control, and transfer files to students in their classes. [1] The app allows teachers to assign activities to students.

  9. Flipped classroom - Wikipedia

    en.wikipedia.org/wiki/Flipped_classroom

    Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]