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  2. Jitter - Wikipedia

    en.wikipedia.org/wiki/Jitter

    Jitter period is the interval between two times of maximum effect (or minimum effect) of a signal characteristic that varies regularly with time. Jitter frequency, the more commonly quoted figure, is its inverse. ITU-T G.810 classifies deviation lower frequencies below 10 Hz as wander and higher frequencies at or above 10 Hz as jitter. [2]

  3. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games.

  4. Packet delay variation - Wikipedia

    en.wikipedia.org/wiki/Packet_delay_variation

    Instantaneous packet delay variation is the difference between successive packets—here RFC 3393 does specify the selection criteria—and this is usually what is loosely termed "jitter", although jitter is also sometimes the term used for the variance of the packet delay. As an example, say packets are transmitted every 20 ms.

  5. Real-time operating system - Wikipedia

    en.wikipedia.org/wiki/Real-time_operating_system

    A "hard" real-time operating system (hard RTOS) has less jitter than a "soft" real-time operating system (soft RTOS); a late answer is a wrong answer in a hard RTOS while a late answer is acceptable in a soft RTOS. The chief design goal is not high throughput, but rather a guarantee of a soft or hard performance category.

  6. Jitter (disambiguation) - Wikipedia

    en.wikipedia.org/wiki/Jitter_(disambiguation)

    Jitter is the deviation in frequency of a signal. Jitter may also refer to: Jitter (optics), the oscillatory motion of the image with respect to the detector, which blurs the recorded image; Delay jitter, in packet switched networks; Fixation (visual) or retinal jitter, the maintaining of the visual gaze on a single location

  7. Worley noise - Wikipedia

    en.wikipedia.org/wiki/Worley_noise

    Example picture generated with Worley noise's basic algorithm. When computing Worley noise, each seed is located within its own grid square. (Grid is not a part of the noise) Worley noise can be differentiated once to generate a normal map.

  8. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  9. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.