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Multimedia is a robust education methodology within the social work context. The five different types of multimedia that support the education process are narrative media, interactive media, communicative media, adaptive media, and productive media. Contrary to long-standing belief, multimedia technology in social work education existed before ...
The media which allows several geographically remote users to interact synchronously with the media application/system is known as Distributed Interactive Media. Some common examples of this type of Media include Online Gaming, Distributed Virtual Environment, Whiteboards which are used for interactive conferences and many more.
In computing, a presentation program (also called presentation software) is a software package used to display information in the form of a slide show. It has three major functions: [1] an editor that allows text to be inserted and formatted; a method for inserting and manipulating graphic images and media clips; a slide-show system to display ...
Authoring systems can be defined as software that allows its user to create multimedia applications for manipulating multimedia objects. [ 1 ] In the development of educational software , an authoring system is a program that allows a non-programmer, usually an instructional designer or technologist, to easily create software with programming ...
Hypermedia, an extension of hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks.This designation contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia.
In the current digital world, audiovisual aids have grown exponentially with multimedia such as educational DVDs, PowerPoint, television educational series, YouTube, and other online materials. The goal of audio-visual aids is to enhance the teacher's ability to present the lesson in a simple, effective, and easy to understand for the students.
MHEG-5, or ISO/IEC 13522–5, [1] is part of a set of international standards relating to the presentation of multimedia information, standardised by the Multimedia and Hypermedia Experts Group (MHEG). It is most commonly used as a language to describe interactive television services.
SMIL: Synchronized Multimedia Integration Language Version 2.1 by Dick Bulterman and al. Ed. W3C, 2005. SMIL is a language that allows you to write interactive multimedia presentations describing the temporal behavior of the presentation, by combining links to the media describing the layout of the presentation on the screen. It also provides ...