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Upright cabinets. Upright cabinets are the most common in North America, with their design heavily influenced by Computer Space and Pong.While the futuristic look of Computer Space 's outer fiberglass cabinet did not carry forward, both games did establish separating parts of the arcade machine for the cathode-ray tube (CRT) display, the game controllers, and the computer logic areas.
Original parts add both value and authenticity to vintage arcade cabinets. “Be wary of machines with replaced or emulated components, as these can reduce the collector's value,” says Vahdat.
Capable of packaging two games in the same arcade cabinet [10] Head On (1979) [10] Head On 2 (1979) [10] G80 [11] [12] Introduced arcade conversion kits where games could be changed in 15 minutes via a card cage housed in game cabinet with six PC boards; kits were sold as Convert-a-Game paks or ConvertaPaks [13] Color display [13]
An official controller for the Sega Dreamcast, modeled after arcade cabinet controls. An arcade controller is a collective set of input devices designed primarily for use in an arcade cabinet. A typical control set consists of a joystick and a number of push-buttons. Less common setups include devices such as trackballs or steering wheels.
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Baby Pac-Man is a hybrid maze and pinball game released in arcades by Bally Midway on October 11, 1982, nine months after the release of Ms. Pac-Man. [1] The cabinet consists of a 13-inch video screen seated above a shortened, horizontal pinball table.
The arcade owner would buy a base cabinet, while the games were stored on standard audio cassette tapes. The arcade owner would insert the cassette and a key module [ a ] into the cabinet. When the machine was powered on, the program from the tape would be copied into the cabinet's RAM chips; this process took about two to three minutes.
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