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  2. Leftist tree - Wikipedia

    en.wikipedia.org/wiki/Leftist_tree

    In addition to the heap property, leftist trees are maintained so the right descendant of each node has the lower s-value. The height-biased leftist tree was invented by Clark Allan Crane. [2] The name comes from the fact that the left subtree is usually taller than the right subtree. A leftist tree is a mergeable heap. When inserting a new ...

  3. Tree (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Tree_(abstract_data_type)

    The height of the root is the height of the tree. The depth of a node is the length of the path to its root (i.e., its root path). Thus the root node has depth zero, leaf nodes have height zero, and a tree with only a single node (hence both a root and leaf) has depth and height zero.

  4. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    Example of a binary max-heap with node keys being integers between 1 and 100. In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C.

  5. Left-child right-sibling binary tree - Wikipedia

    en.wikipedia.org/wiki/Left-child_right-sibling...

    6-ary tree represented as a binary tree. Every multi-way or k-ary tree structure studied in computer science admits a representation as a binary tree, which goes by various names including child-sibling representation, [1] left-child, right-sibling binary tree, [2] doubly chained tree or filial-heir chain. [3]

  6. Self-balancing binary search tree - Wikipedia

    en.wikipedia.org/wiki/Self-balancing_binary...

    For height-balanced binary trees, the height is defined to be logarithmic (⁡) in the number of items. This is the case for many binary search trees, such as AVL trees and red–black trees . Splay trees and treaps are self-balancing but not height-balanced, as their height is not guaranteed to be logarithmic in the number of items.

  7. Level ancestor problem - Wikipedia

    en.wikipedia.org/wiki/Level_ancestor_problem

    In graph theory and theoretical computer science, the level ancestor problem is the problem of preprocessing a given rooted tree T into a data structure that can determine the ancestor of a given node at a given distance from the root of the tree. More precisely, let T be a rooted tree with n nodes, and let v be an arbitrary node of T.

  8. AVL tree - Wikipedia

    en.wikipedia.org/wiki/AVL_tree

    Animation showing the insertion of several elements into an AVL tree. It includes left, right, left-right and right-left rotations. Fig. 1: AVL tree with balance factors (green) In computer science, an AVL tree (named after inventors Adelson-Velsky and Landis) is a self-balancing binary search tree.

  9. Weight-balanced tree - Wikipedia

    en.wikipedia.org/wiki/Weight-balanced_tree

    A weight-balanced tree is a binary search tree that stores the sizes of subtrees in the nodes. That is, a node has fields key, of any ordered type; value (optional, only for mappings) left, right, pointer to node; size, of type integer. By definition, the size of a leaf (typically represented by a nil pointer) is zero.