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TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
Nvidia distributes proprietary device drivers for Tegra through OEMs and as part of its Linux for Tegra (formerly L4T) development kit. [49] Nvidia and a partner, Avionic Design, were working on submitting Grate (free and open-source drivers for Tegra) upstream of the mainline Linux kernel in April 2012.
The same graphics driver versions for Windows 7 also applies to Windows 10: when using the 32-bit version of Windows 10 on models using discrete GeForce 8600M GS graphics chips, version 332.21 from December 19, 2013 is recommended due to the aforementioned issues with PAE support on later 32-bit drivers as well as sleep and hibernation problems ...
The GeForce 10 series is a series of graphics processing units developed by Nvidia, initially based on the Pascal microarchitecture announced in March 2014. This design series succeeded the GeForce 900 series , and is succeeded by the GeForce 16 series and GeForce 20 series using the Turing microarchitecture .
Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK. [2]
Nvidia Drive is a computer platform by Nvidia, aimed at providing autonomous car and driver assistance functionality powered by deep learning. [1] [2] The platform was introduced at the Consumer Electronics Show (CES) in Las Vegas in January 2015. [3]
The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.
Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.