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In the AHM 780 specification, the two-character numeric-only codes are sent in the DL and EDL elements along with the time assigned to each code (e.g. DL31/62/0005/0015 showing reason 31 for 5 mins and reason 62 for 15 minutes), and the three-character alphanumeric codes are sent in the DLA element (e.g. DLA31C/62A// showing subreason C for ...
Latency refers to a short period of delay (usually measured in milliseconds) between when an audio signal enters a system, and when it emerges.Potential contributors to latency in an audio system include analog-to-digital conversion, buffering, digital signal processing, transmission time, digital-to-analog conversion, and the speed of sound in the transmission medium.
The group delay and phase delay properties of a linear time-invariant (LTI) system are functions of frequency, giving the time from when a frequency component of a time varying physical quantity—for example a voltage signal—appears at the LTI system input, to the time when a copy of that same frequency component—perhaps of a different physical phenomenon—appears at the LTI system output.
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For long delay multipath, the receiver itself can recognize the wayward signal and discard it. To address shorter delay multipath from the signal reflecting off the ground, specialized antennas (e.g., a choke ring antenna) may be used to reduce the signal power as received by the antenna. Short delay reflections are harder to filter out because ...
In 1975 Ed Long [1] in cooperation with Ronald J. Wickersham invented the first technique to Time-Align a loudspeaker systems. In 1976 Long presented "A Time-Align Technique for Loudspeakers System Design" [2] at the 54th AES convention demonstrating the use of the Time-Align generator to design improved crossover networks for multi-way loudspeakers systems.
A digital delay line (or simply delay line, also called delay filter) is a discrete element in a digital filter, which allows a signal to be delayed by a number of samples. Delay lines are commonly used to delay audio signals feeding loudspeakers to compensate for the speed of sound in air, and to align video signals with accompanying audio ...
Crossfeed is the process of blending the left and right channels of a stereo audio recording. It is generally used to reduce the extreme channel separation often featured in early stereo recordings (e.g., where instruments are panned entirely on one side or the other), or to make audio played through headphones sound more natural, as when listening to a pair of external speakers.