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PCSX2 is a free and open-source emulator of the PlayStation 2 for x86 computers. It supports most PlayStation 2 video games with a high level of compatibility and functionality, and also supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use higher resolutions than native, anti-aliasing and texture filtering. [6]
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Official development ceased on September 17, 2003, [8] and development shifted to the new PlayStation 2 emulator, PCSX2. PCSX-df was created in 2006 and added new features, a new GTK-based interface, AMD64 support, and corrected some bugs, but was developed mainly with only Linux compatibility in mind. Version 1.10 was released on March 29, 2009.
Platforms: Windows, macOS, Linux, Nintendo 3DS, Nintendo Switch, PlayStation Vita, Wii, Wii U Description: mGBA is a lightweight, high-performance emulator for the Game Boy Advance. Known for its accuracy, it offers advanced features like customizable controls, save states, support for Game Boy and Game Boy Color games, and hardware-accelerated ...
ePSXe (enhanced PSX emulator) is a PlayStation video game console emulator for x86-based PC hardware with Microsoft Windows and Linux, as well as devices running Android.It was written by three authors, using the aliases calb, _Demo_ and Galtor. ePSXe is closed source with the exception of the application programming interface (API) for its plug-ins.
Unlike PlayStation 2 Classics on the PS3, the PS4 and PS5 releases run at a higher resolution and may feature Trophies, [1] Remote Play and Share Play. [2] PlayStation 4 releases are also playable on PlayStation 5. There are 71 downloadable games out of the 4491 originally released for PlayStation 2. [a]
Pikmin and its sequel Pikmin 2 are part of the New Play Control series, a selection of GameCube video game remakes with additional support for features of the Wii. It was released on December 25, 2008, in Japan, [ 1 ] February 6, 2009, in Europe and March 9, 2009, in North America (original version only).
Also improved was the Netplay feature of the emulator, which allowed players to play multiplayer GameCube and Wii games online with friends, as long as the game did not require a Wii Remote. The emulator's GUI was also reworked to make it more user-friendly, and the Direct3D plug-in received further work. [41] On 12 April 2010 Dolphin 2.0 was ...