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  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In Java, a "default constructor" refer to a nullary constructor that is automatically generated by the compiler if no constructors have been defined for the class or in the absence of any programmer-defined constructors (e.g. in Java, the default constructor implicitly calls the superclass's nullary constructor, then executes an empty body ...

  3. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  4. Default constructor - Wikipedia

    en.wikipedia.org/wiki/Default_constructor

    In computer programming languages, the term default constructor can refer to a constructor that is automatically generated by the compiler in the absence of any programmer-defined constructors (e.g. in Java), and is usually a nullary constructor. In other languages (e.g. in C++) it is a constructor that can be called without having to provide ...

  5. Nullary constructor - Wikipedia

    en.wikipedia.org/wiki/Nullary_constructor

    In computer programming, a nullary constructor is a constructor that takes no arguments. [1] Also known as a 0-argument constructor , no-argument constructor , [ 2 ] parameterless constructor or default constructor .

  6. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    Thus a Java program will have consistent behavior across platforms, whereas a C++ program may require adapting for some platforms, but may run faster with more natural integer sizes for the local platform. An example comparing C++ and Java exists in Wikibooks.

  7. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  8. AngelScript - Wikipedia

    en.wikipedia.org/wiki/AngelScript

    AngelScript is an open-source game-oriented compiled scripting language developed by Andreas Jönsson at AngelCode.. AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object-orientation, single inheritance, multiple inheritance with interfaces.

  9. Dependency injection - Wikipedia

    en.wikipedia.org/wiki/Dependency_injection

    In the following Java example, the Client class contains a Service member variable initialized in the constructor. The client directly constructs and controls which service it uses, creating a hard-coded dependency.