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  2. File:Roblox Verification Badge.svg - Wikipedia

    en.wikipedia.org/wiki/File:Roblox_Verification...

    This file contains additional information, probably added from the digital camera or scanner used to create or digitize it. If the file has been modified from its original state, some details may not fully reflect the modified file.

  3. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.

  4. Age verification system - Wikipedia

    en.wikipedia.org/wiki/Age_verification_system

    An age verification system, also known as an age gate, is any technical system that externally verifies a person's age.These systems are used primarily to restrict access to content classified, either voluntarily or by local laws, as being inappropriate for users under a specific age, such as alcohol, tobacco, gambling, video games with objectionable content, pornography, or to remain in ...

  5. One-Roll Engine - Wikipedia

    en.wikipedia.org/wiki/One-Roll_Engine

    The One-Roll Engine (or O.R.E.) is a generic role-playing game system developed by Greg Stolze for the alternate history superhero roleplaying game Godlike. [1] The system was expanded upon in the modern-day sequel, Wild Talents, as well as the demonic supervillain game Better Angels, the Film Noir game A Dirty World, the heroic fantasy game Reign, and the free horror game Nemesis.

  6. Go First Dice - Wikipedia

    en.wikipedia.org/wiki/Go_First_Dice

    Go First Dice are a set of dice in which, when rolled together, each die has an equal chance of showing the highest number, the second highest number, and so on. [1] [2] The dice are intended for fairly deciding the order of play in, for example, a board game. The number on each side is unique among the set, so that no ties can be formed.