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Bard 2: An additional short rest is unique to the bard and a very useful thing in areas where you can't access camp or in spots where a long rest will cause a quest to fail. Bard 3: College of Swords gives you Blade Flourish, the core of this build, which lets you make 2 attacks for 1 Bardic Inspiration; insane value.
Why Zoro has 3 swords. Theory. In Wano, when they went to Ringo where Zoro’s uncle Shitomsuki Ushimara was the Daimyo, Kawamatsu said that in battle when your companion dies you take their sword and continue onwards and that the soul that resides within the sword makes you strong and able to destroy your enemies.
So, as we all know, Zoro has 3 swords right now: Wado Ichimonji, Sandai Kitetsu and Enma. Wado Ichimonji and Enma are forged by the legendary Wano swordsmith Shimotsuki Kozaburo and they belong in the 21 Great Grade Meito sword category, while Sandai Kitetsu is forged by Oden's dad, Kozuki Sukiyaki and it belongs in the Grade Meito sword ...
Smite Swords Bard (or SSB for short) is the melee counterpart of 10/1/1 Swords Bard. Like 10/1/1 Swords Bard, SSB belongs to an incredibly rare group of builds, Control Martials. Despite Martials typically excelling at sustained damage, they generally cannot control enemies in the same way that dedicated casters can.
However, three sword style has one prime benefit: uniqueness. As far as we know Zoro is the only man who can use the three sword style as he created it himself. Because of this no one has prior experience fighting against it so they aren’t sure what the style and fighting techniques are. 5. Award.
The most popular Swords Bard build seems to be Paladin 2/Swords Bard 10, either going in that order for the Wis save bonus, and early access to Smites and Shield Proficiency (and Heavy Armour, if you want a Str-based build) or Bard 6>Paladin 2>Bard 7-10, for earlier access to your Bard abilities, level 3 Spells and Extra Attack.
The mind already understands what the heart doesn’t yet, and is about to break it with this understanding. In that sense there’s a similarity to both Judgment and the Tower. Three of swords: a clean, pure and full heartbreak. In itself a complete and pure human experience. 12.
Samurai’s had 3 swords. 1. For Long range/regular combat, one for medium range combat, and one for close range combat or to just cut things like food, rope or other materials. Maybe they decided not to do it for some reason. Or maybe it’s all just for show. Who knows, but if they changed their mind.
At 3rd-level, Two-Weapon Fighting appears to be great since you are increasing your damage output by 100%. At 6th-level though, that diminishes to 50% because you get your second attack from Extra Attack. Duelling, on the other hand, is the reverse. If at level 3, you're dealing 1d8+3 damage (7.5 on average), Dueling is roughly a 27% increase ...
He seems to get a pretty substantial nerf without all his swords. (Understandably so) With 3 sword styles of course hes 100. He’s capable of utilizing 3/2/1 sword style techniques and defend himself properly with all three swords. With 2 sword style his offense and defense take a hit. His strongest attacks are 3 or 1 sword style techniques ...