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Fate/stay night: Unlimited Blade Works [b] is an anime television series produced by Ufotable.It is based on the visual novel Fate/stay night produced by Type-Moon.The narrative is primarily based on the Unlimited Blade Works storyline in the visual novel, and follows Shirou Emiya, a high school student and amateur magus living in Fuyuki City, Japan.
Cover art for the first home media volume of Fate/stay night: Unlimited Blade Works. Fate/stay night: Unlimited Blade Works is an anime television series primarily based on the Unlimited Blade Works storyline in the Fate/stay night visual novel, in which Shirou Emiya, a high school student and amateur mage living in Fuyuki City, Japan, is dragged into the Fifth Holy Grail War, a secret magical ...
Fate/stay night is a Japanese visual novel game developed by Type-Moon for Windows on January 30, 2004. Fate/stay night Réalta Nua (Irish for "new star"), was released on April 19, 2007, for the PlayStation 2, [2] which replaced the sexual content with alternate scenes, added an extended ending scene to the Fate storyline, and featured voice actors from the 2006 anime series.
Carnival Phantasm (Japanese: カーニバル・ファンタズム, Hepburn: Kānibaru Fantazumu) is a comedy OVA series based on Eri Takenashi's Type-Moon gag manga, Take-Moon (テイク・ムーン, Teiku Mūn).
The Japanese adult visual novel Fate/stay night features a number of characters created by Type-Moon, some of whom are classified as Servants with special combat abilities.. The characters listed have appeared mainly in two anime television series adaptations (Fate/stay night and Fate/stay night: Unlimited Blade Works) with a movie trilogy adaptation (Fate/stay night: Heaven's Feel) produced ...
Fate/stay night: Heaven's Feel is a Japanese anime film trilogy produced by Ufotable, directed by Tomonori Sudō, written by Akira Hiyama, [2] and featuring music by Yuki Kajiura. [3] The trilogy adapts Heaven's Feel , the third and final route of the Fate/stay night visual novel.
Fate/unlimited codes is a fighting game planned by Cavia, developed by Eighting, and published by Capcom. [1] It was released in Japan for arcades on June 11, 2008, and for the PlayStation 2 on December 18, 2008.
Shirou's role in the story was meant to highlight parts of his personality and growth based on the paths the player picks. The first Fate storyline shows his slanted mind; the next, Unlimited Blade Works, presents his resolve, and in the last storyline, Heaven's Feel, he becomes Sakura Matou's ally and abandons his life-long passion of becoming a hero. [1]