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The defect of any of the vertices of a regular dodecahedron (in which three regular pentagons meet at each vertex) is 36°, or π/5 radians, or 1/10 of a circle. Each of the angles measures 108°; three of these meet at each vertex, so the defect is 360° − (108° + 108° + 108°) = 36°.
Vertex/Face configuration exact dihedral angle (radians) dihedral angle – exact in bold, else approximate (degrees) Platonic solids (regular convex) Tetrahedron {3,3}
Angle AOB is a central angle. A central angle is an angle whose apex (vertex) is the center O of a circle and whose legs (sides) are radii intersecting the circle in two distinct points A and B. Central angles are subtended by an arc between those two points, and the arc length is the central angle of a circle of radius one (measured in radians). [1]
The angle A (respectively, B and C) may be regarded either as the dihedral angle between the two planes that intersect the sphere at the vertex A, or, equivalently, as the angle between the tangents of the great circle arcs where they meet at the vertex. Angles are expressed in radians.
A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]
The solid angle of a sphere measured from any point in its interior is 4 π sr. The solid angle subtended at the center of a cube by one of its faces is one-sixth of that, or 2 π /3 sr. The solid angle subtended at the corner of a cube (an octant) or spanned by a spherical octant is π /2 sr, one-eight of the solid angle of a sphere. [1]
An angle bisector of a triangle is a straight line through a vertex that cuts the corresponding angle in half. The three angle bisectors intersect in a single point, the incenter, which is the center of the triangle's incircle. The incircle is the circle that lies inside the triangle and touches all three sides. Its radius is called the inradius.
Then the angle of the rotation is the angle between v and Rv. A more direct method, however, is to simply calculate the trace : the sum of the diagonal elements of the rotation matrix. Care should be taken to select the right sign for the angle θ to match the chosen axis: