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The Magic Candle II is a 1991 role-playing video game for DOS.It was developed by Mindcraft Software Inc. and published by Electronic Arts, Inc. . The game takes place in a fantasy world, and has a feature to allow importing characters from the original game, The Magic Candle.
The Magic Candle was successful enough to have sequels: The Magic Candle II: The Four and Forty (1991), and The Magic Candle III (1992). The Keys to Maramon (1990) was an action-title spin-off. Bloodstone: An Epic Dwarven Tale, released in 1993, is a prequel to The Magic Candle.
The Magic Candle: Apple II, Commodore 64, DOS, PC-98: 1990: The Keys to Maramon: Amiga, Commodore 64, DOS 1991: The Magic Candle II: The Four and Forty: DOS Rules of Engagement: Amiga, DOS 1992: The Magic Candle III: DOS Siege: DOS Siege: Dogs of War: DOS Star Legions: DOS Tegel's Mercenaries: DOS 1993: Ambush at Sorinor: DOS Bloodstone: An ...
Magic Candle, The: 1989 Mindcraft Software: Mindcraft Software Magic Candle II, The: 1991 Mindcraft Software: Electronic Arts: Magic Candle III, The: 1992 Mindcraft Software: Mindcraft Software Magic Carpet: 1994 Bullfrog Productions: Electronic Arts: Magic Carpet: Hidden Worlds: 1995 Bullfrog Productions: Electronic Arts: Magic Carpet 2: The ...
Jim Trunzo reviewed Magic Candle III in White Wolf #36 (1993), rating it a 2 out of 5 and stated that "Negatives include a somewhat archaic interface, a bothersome need to constantly feed and rest your party, and some strange nuances that have been with the series from its inception." [7]
This is a comprehensive index of commercial role-playing video games, sorted chronologically by year.Information regarding date of release, developer, publisher, operating system, subgenre and notability is provided where available.
The Magic Candle; The Magic Candle II: The Four and Forty; The Magic Candle III; Magic Carpet (video game) Magic Carpet 2; Magic Cat Academy; Magic Knight; The Magic of Scheherazade; Magic Sword: Heroic Fantasy; Magic: The Gathering video games; Magical Battle Arena; Magical Tree; Magicka; Master of Magic; Master of Magic (2022 video game ...
Magic is done in an odd way; the amount of a specific spell numbers one to ninety-nine. As the player casts a spell they use up one "use" when they run out of uses they either forget the spell or buy a totem, to learn the specific spell by assigning the character to study the magic.