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Final Fantasy XII: Revenant Wings [a] is a 2007 tactical role-playing game developed by Think & Feel and Square Enix and published by Square Enix for the Nintendo DS. It is a stand-alone sequel to the 2006 PlayStation 2 role-playing video game Final Fantasy XII .
A Square Enix conference report stated that Final Fantasy XII sold more than 2.38 million copies in Japan in the two weeks since its March 16, 2006, release. [140] In North America, Final Fantasy XII shipped approximately 1.5 million copies in its first week. [141] It was the fourth best-selling PlayStation 2 game of 2006 worldwide. [142]
Final Fantasy XII, a role-playing video game released by Square Enix in 2006, revolves around the attempt to liberate the kingdom of Dalmasca from the Archadian Empire. The story is told through the eyes of Vaan, an orphan who wishes to be a sky pirate, and other characters he encounters throughout his adventure.
In the video game Final Fantasy XII, Belial (named as "Belias the Gigas") appears as a boss. After the player defeats him, he can obtain him as an Esper and summon him in battle. The Belial is an enemy in Crisis Core: Final Fantasy VII. In Dungeons & Dragons, Belial is the former ruler of the fourth layer of the Nine Hells, Phlegethos.
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As in Final Fantasy XII, enemies are integrated into the open field and can be approached or avoided by the player. When the player's character touches an enemy, the screen transitions from the regular map to a separate battle screen similar to those used in previous Final Fantasy titles; [10] the character's health is fully restored after each ...
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The story of Final Fantasy XIII-2 follows on from that of Final Fantasy XIII, but as is typical for the series, it is unrelated to all other previous Final Fantasy games. [7] In XIII , one of the fal'Cie—a god-like race—transformed a team of six people into l'Cie (servants of the fal'Cie with magical powers and a 'Focus'—an assigned task ...