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  2. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.

  3. Dynamic linker - Wikipedia

    en.wikipedia.org/wiki/Dynamic_linker

    Linking is often referred to as a process that is performed when the executable is compiled, while a dynamic linker is a special part of an operating system that loads external shared libraries into a running process and then binds those shared libraries dynamically to the running process. This approach is also called dynamic linking or late ...

  4. Loader (computing) - Wikipedia

    en.wikipedia.org/wiki/Loader_(computing)

    addition of executable and NTDLL to the module list (a doubly-linked list); loading of KERNEL32.DLL to obtain several important functions, for instance BaseThreadInitThunk; loading of executable's imports (i.e. dynamic-link libraries) recursively (check the imports' imports, their imports and so on); in debug mode, raising of system breakpoint;

  5. Library (computing) - Wikipedia

    en.wikipedia.org/wiki/Library_(computing)

    Dynamic linking is linking at run time; it involves building the program with information that supports run-time linking to a dynamic link library (DLL). For dynamic linking, a compatible DLL file must be available to the program at run time, but for static linking, the program is standalone. Smart linking is performed by a build tool that ...

  6. Shared library - Wikipedia

    en.wikipedia.org/wiki/Shared_library

    Dynamic linking or late binding is linking performed while a program is being loaded or executed , rather than when the executable file is created. A dynamically linked library ( dynamic-link library , or DLL, under Windows and OS/2 ; shareable image under OpenVMS ; [ 7 ] dynamic shared object, or DSO, under Unix-like systems) is a library ...

  7. Relocation (computing) - Wikipedia

    en.wikipedia.org/wiki/Relocation_(computing)

    Relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. [1] [2] Prior to the advent of multiprocess systems, and still in many embedded systems, the addresses for objects are absolute starting at a known location, often zero.

  8. Dynamic library - Wikipedia

    en.wikipedia.org/wiki/Dynamic_library

    A dynamic library is a library that contains functions and data that can be consumed by a computer program at run-time as loaded from a file separate from the program executable. Dynamic linking or late binding allows for using a dynamic library by linking program library references with the associated objects in the library either at load-time ...

  9. Object Linking and Embedding - Wikipedia

    en.wikipedia.org/wiki/Object_Linking_and_Embedding

    OLE 1.0, released in 1990, was an evolution of the original Dynamic Data Exchange (DDE) concept that Microsoft developed for earlier versions of Windows.While DDE was limited to transferring limited amounts of data between two running applications, OLE was capable of maintaining active links between two documents or even embedding one type of document within another.