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  2. The Backrooms - Wikipedia

    en.wikipedia.org/wiki/The_Backrooms

    The original Backrooms image posted on 4chan, of a HobbyTown under renovation.. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.

  3. Backrooms (web series) - Wikipedia

    en.wikipedia.org/wiki/Backrooms_(web_series)

    It is loosely based on the Backrooms urban legend. The series debuted in 2022 with the short film "The Backrooms (Found Footage)" which has over 64 million views as of January 2025. Parsons would expand his series to include twenty more short films. The series is slated for a film adaptation with Parsons set to direct, alongside A24 producing ...

  4. The Exit 8 - Wikipedia

    en.wikipedia.org/wiki/The_Exit_8

    The Exit 8 is a first-person three-dimensional (3D) walking simulator type game with elements of puzzle and psychological horror.Inspired by the concept of liminal spaces such as the Backrooms, the game is set in a passageway of the Japanese metro. [2]

  5. Escape room video game - Wikipedia

    en.wikipedia.org/wiki/Escape_room_video_game

    As the player passes the mouse over the game screen, usually the mouse cursor will change shape (e.g. to a hand or different kind of arrow) if the item under the cursor can be used, opened, manipulated, collected, searched or (if an exit) followed, but some games do not provide such hints to the player.

  6. Channel Zero (TV series) - Wikipedia

    en.wikipedia.org/wiki/Channel_Zero_(TV_series)

    Channel Zero is an American horror anthology television series created by Nick Antosca, who serves as writer, showrunner, and executive producer. [1] The series was greenlit for two 6-episode, self-contained seasons, which aired in late 2016 and late 2017 on Syfy. [2]

  7. Nonlinear gameplay - Wikipedia

    en.wikipedia.org/wiki/Nonlinear_gameplay

    A game level or world can be linear, nonlinear or interactive. In a linear game, there is only one path that the player must take through the level, but in games with nonlinear gameplay, players might have to revisit locations or choose from multiple paths to finish the level. As with other game elements, linear level design is not absolute.

  8. List of Microsoft codenames - Wikipedia

    en.wikipedia.org/wiki/List_of_Microsoft_codenames

    Windows 7 — Windows 7: The number 7 comes from incrementing the internal version number of Windows Vista (6.0) by one. Often incorrectly referred to as Blackcomb or Vienna, while the codenames actually refer to an earlier Vista successor project that was cancelled due to scope creep. [43] [50] [51] Windows Server 7 — Windows Server 2008 R2 ...

  9. Cube (1997 film) - Wikipedia

    en.wikipedia.org/wiki/Cube_(1997_film)

    Cube is a 1997 Canadian science fiction horror film directed and co-written by Vincenzo Natali. [8] A product of the Canadian Film Centre's First Feature Project, [9] Nicole de Boer, Nicky Guadagni, David Hewlett, Andrew Miller, Julian Richings, Wayne Robson, and Maurice Dean Wint star as seven individuals trapped in a bizarre and deadly labyrinth of cube-shaped rooms.

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