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  2. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Pixel art scaling algorithms employ methods significantly different than the common methods of image rescaling, which have the goal of preserving the appearance of images. As pixel art graphics are commonly used at very low resolutions, they employ careful coloring of individual pixels. This results in graphics that rely on a high amount of ...

  3. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  4. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game.Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1]

  5. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    These generation systems create numerous pixel- or voxel-based biomes with distribution of resources, objects, and creatures. The player frequently has the ability to adjust some of the generation parameters, such as specifying the amount of water coverage in a world. Examples of such games include Dwarf Fortress, Minecraft, and Vintage Story.

  6. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Two common ways to make the span and pixel-based algorithms support pattern filling are either to use a unique color as a plain fill and then replace that with a pattern or to keep track (in a 2d Boolean array or as regions) of which pixels have been visited, using it to indicate pixels are no longer fillable.

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    mail.aol.com

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  8. 8-bit color - Wikipedia

    en.wikipedia.org/wiki/8-bit_color

    8-bit color graphics are a method of storing image information in a computer's memory or in an image file, so that each pixel is represented by 8 bits (1 byte). The maximum number of colors that can be displayed at any one time is 256 per pixel or 2 8. [1]

  9. Bit blit - Wikipedia

    en.wikipedia.org/wiki/Bit_blit

    In this example a background image, a sprite, and a 1-bit mask are used. As the mask is 1-bit, there is no possibility for partial transparency via alpha blending . A loop that examines each bit in the mask and copies the pixel from the sprite only if the mask is set will be much slower than hardware that can apply exactly the same operation to ...