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[1] [2] The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. PC Gamer and parent Future began digital PC Gaming Show at E3 2015. [3]
Computer Gaming World, founded in 1981, stated in 1987 that it was the only survivor of 18 color magazines for computer games in 1984. [ 8 ] Meanwhile, in Japan, the first magazines entirely dedicated to video games began appearing from 1982, beginning with ASCII 's LOGiN , followed by several SoftBank publications and Kadokawa Shoten 's Comptiq .
PC Games also hosts a gaming portal in the internet on PCGames.de, where they provide coverage and publish news, reviews and tests for computer games and computer gaming related topics. As of February 2016, PCGames.de has about 1.41 million unique visitors per month, making it one of the largest PC gaming web portals in the German-language ...
PC Gamer (US) ; Issue Year Month Game Reviews Features Other Contact Vol. 1 No. 1 1994 May–June Alien Breed, Alone in the Dark 2, Archon Ultra, Campaign II, The Chaos Continuum, Conspiracy, Dragonsphere, The Elder Scrolls: Arena, Fleet Defender, Flight Sim Toolkit, Genghis Khan II: Clan of the Gray Wolf, Goblins Quest, Hannibal, The Horde, Jurassic Park, The Lawnmower Man, Merchant Prince ...
The word Magazine was added to the name with the third issue in June 1982, [6] but not added to the logo until January 1986.) [2] PC Magazine was created by David Bunnell, Jim Edlin, and Cheryl Woodard [7] (who also helped Bunnell found the subsequent PC World and Macworld magazines). David Bunnell, Edward Currie and Tony Gold were the ...
Video game journalism (also called games journalism or video game criticism) is a specialized branch of journalism that covers various aspects of video games, including game reviews, industry news, and player culture, typically following a core "reveal–preview–review" cycle.
Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. [1] [2] [3] PCGamesN launched the following month.[4]PCGamesN's first website was designed to host traditional games coverage alongside aggregated and user-created content, [1] which was presented to the reader in channels dedicated to major gaming franchises.
The magazine's regular columnists have been consistently credited throughout the magazine's run. The current columnists are James Leach, Clint Hocking and Tadhg Kelly. In addition, several columnists appear toward the beginning of the magazine to talk about the game industry as a whole, rather than focusing on specific game design topics.
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