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  2. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    A procedurally-generated circular map of an archipelago of islands in an ocean; with the player starting the game in the center. [54] Vintage Story: 2016 Anego Studios A procedurally-generated voxel-based open world of up to 64 million square kilometres with an emphasis on realism.

  3. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    A procedurally generated dungeon map in the video game NetHack. Prior to graphically oriented video games, roguelike games, a genre directly inspired by Dungeons & Dragons adopted for solitary play, heavily utilized procedural generation to randomly produce dungeons, in the same manner that tabletop systems had done.

  5. Category:Video games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_using...

    Pages in category "Video games using procedural generation" The following 200 pages are in this category, out of approximately 290 total. This list may not reflect recent changes .

  6. Due Process (video game) - Wikipedia

    en.wikipedia.org/wiki/Due_Process_(video_game)

    Maps are procedurally generated, allowing the developers to add a large number of maps quickly via smaller updates. [1] There are currently 5 tile sets within the game, with around ~150 maps in the rotation at any given time split between the 5 tile sets. All the maps are procedurally generated and then curated to ensure proper gameplay flow.

  7. Core Keeper - Wikipedia

    en.wikipedia.org/wiki/Core_Keeper

    Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.

  8. Mashinky - Wikipedia

    en.wikipedia.org/wiki/Mashinky

    Mashinky is a transport strategy video game developed by Jan Zelený. The goal is to create a railroad empire on procedurally generated maps, combining schematic construction mode and game rules inspired by board games. It has been available in early access since 6 October 2017.

  9. Deep Rock Galactic - Wikipedia

    en.wikipedia.org/wiki/Deep_Rock_Galactic

    Deep Rock Galactic is a cooperative first-person shooter.Gameplay primarily centers around missions that take place in fully destructible, procedurally generated cave systems; each has varying terrain generation, objectives, hazards, and enemies depending on the selected biome and mission type. [5]