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Since January 18, 2011, the Police Quest 1–4 and Police Quest: SWAT 1 & 2 packs are internationally available at GOG.com in the form of digital downloads. The 2.0 installer for the Police Quest 1–4 pack added in the original EGA version of PQ1. In 2017, SWAT 3 and SWAT 4 were both added to GOG.
Police Quest: SWAT, alternatively known as Daryl F. Gates' Police Quest: SWAT or Police Quest 5: SWAT, is a 1995 graphic adventure educational video game developed and published by Sierra On-Line for DOS, Microsoft Windows, and Mac OS. It is the fifth installment in the Police Quest series and the first installment in the SWAT subseries.
Police Quest and SWAT are a series of computer games produced and published by Sierra On-Line between 1987 and 2008. The original Police Quest series was composed of three adventure games designed by former policeman Jim Walls, and a fourth title designed by Daryl F. Gates. The later games in the series resulted in the renamed SWAT series.
The first four Police Quest games totaled 850,000 sales by late 1995. However, Markus Krichel of PC Games noted that "interest on the part of the gamer fell slightly" with Police Quest: Open Season, which led Sierra On-Line to experiment with a new direction for the series with Police Quest: SWAT. [6]
Police Quest: SWAT 2 (stylized as SWAT 2) is a 1998 real-time tactics video game developed by Yosemite Entertainment and published by Sierra FX (both studios of Sierra On-Line) exclusively for Microsoft Windows. It is the sixth installment in the Police Quest series and the second installment in the SWAT subseries.
According to Sierra, combined sales of the Police Quest series—including SWAT—surpassed 1.2 million units by the end of March 1996. [5] Computer Gaming World stated in February 1994 that "Police Quest: Open Season evinces a remarkable degree of work-a-day police realism as a result of Gates' contributions", with "marvelous digitized ...
SWAT Force is a 2006 shoot 'em up game developed by the French studio Kaolink and published by Vivendi. It is the first game of the Police Quest series to be released for mobiles. The player controls a two-man team (sharp shooter and demolition expert) and must rescue hostages, arrest suspects and secure weapons.
Initial development of SWAT 3 began in May 1997 and took over 18 months to complete, with 20 developers working on the game. [8] As the first first-person shooter of the Police Quest series, SWAT 3 received a new game engine, with cell and portal technologies for simulation of environments, and advanced AI and ballistics.
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