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Gex is a side-scrolling platformer that follows the title character Gex, an anthropomorphic, television-obsessed gecko who must travel through the "media dimension" and defeat the game's antagonist, Rez. Gex must traverse through 24 levels contained in five different TV channels [2] which act as game worlds (accessed through a world map), [3 ...
Gex is a platformer video game series, developed by Crystal Dynamics, that details the adventures of an anthropomorphic gecko named Gex. He has served as the mascot of Crystal Dynamics, appearing on their company logo for several years up until the year 2000.
Gex: Enter the Gecko [b] is a 1998 platform game developed by Crystal Dynamics for the PlayStation, Nintendo 64, Microsoft Windows, and Game Boy Color. It was released in 1998 and 1999 in North America, Europe, and Japan. The game is the second installment of the Gex video game series and the first with 3D graphics.
Gex 3: Deep Cover Gecko [b] is a 1999 platform game and the third and final installment of the Gex video game series, released for the PlayStation, Nintendo 64, and Game Boy Color. Its protagonist, Gex, is a wisecracking, pop culture enthusiast voiced by Danny John-Jules in the UK and European releases and comedian Dana Gould, reprising his ...
Crystal Dynamics sought to emulate major game companies by designing a mascot character, resulting in the 1995 game Gex, which features an anthropomorphic gecko of the same name. [11] Around this time, Crystal Dynamics published Slam 'N Jam '95 and Blazing Dragons, while also was working with Canada-based Silicon Knights on Blood Omen: Legacy ...
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Crystal Dynamics is best known for developing the Legacy of Kain and Gex series. [1] Although the first Legacy of Kain video game was developed by Silicon Knights, [4] Crystal Dynamics gained the rights to the franchise in 1998 [5] and released four sequels between 1999 and 2003.