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In video compression, a key frame, also known as an intra-frame, is a frame in which a complete image is stored in the data stream. In video compression, only changes that occur from one frame to the next are stored in the data stream, in order to greatly reduce the amount of information that must be stored.
After Effects CC 2015.3 (13.8) visual layer tagging, improved lip sync, export via Adobe Media Encoder, Syphon support, Motion Trigger, Auto Blink [11] November 2, 2016 Beta 5 After Effects CC 2017 (14.0) dynamic link to After Effects and Premiere Pro, shareable puppet files, Cycle Pause tag, MP3 import, PNG sequence import, speed improvements [8]
It is free software distributed under the open source GNU General Public License. In addition to editing, it supports advanced composition operations such as keying and mattes, including a title generator, many effects to edit video and audio, keyframe automation, and many other professional functions depending on the variant. It processes ...
Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.
Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.
Adobe and Apple products (excluding iMovie) allow the user to set keyframes to further customize the process. The mobile video-editing app KineMaster (for Android and iPhone) has "Ken Burns/Crop and Pan" as the default setting for photo cropping. The effect is found in various screensavers and slideshows, such as Apple.
Pose to pose is a term used in animation, for creating key poses for characters and then inbetweening them in intermediate frames to make the character appear to move from one pose to the next. Pose-to-pose is used in traditional animation as well as computer-based 3D animation. [ 1 ]
It is possible for a compositing artist to compensate for the effects of compositing in non-linear space. Performing alpha blending is an expensive operation if performed on an entire image or 3D scene. If this operation has to be done in real time video games, there is an easy trick to boost performance. c out = α f in + (1 − α) b in