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  2. Object code - Wikipedia

    en.wikipedia.org/wiki/Object_code

    An object file is assumed to begin at a specific location in memory, often zero. It contains information on instructions that reference memory, so that the linker can relocate the code when combining multiple object files into a single program. An assembler is used to convert assembly code into machine code (object code). A linker links several ...

  3. Object file - Wikipedia

    en.wikipedia.org/wiki/Object_file

    DOS and Windows also have different file formats for executable files and object files, such as Portable Executable for executables and COFF for object files in 32-bit and 64-bit Windows. Unix and Unix-like systems have used the same format for executable and object files, starting with the original a.out format. Some formats can contain ...

  4. Mach-O - Wikipedia

    en.wikipedia.org/wiki/Mach-O

    The object file has no undefined references. 1<<1: 0000_0000_0000_0000_0000_0000_0000_0010: The object file is the output of an incremental link against a base file and can't be link edited again. 1<<2: 0000_0000_0000_0000_0000_0000_0000_0100: The object file is input for the dynamic linker and can't be statically link edited again. 1<<3

  5. XSLT - Wikipedia

    en.wikipedia.org/wiki/XSLT

    A separate product Saxon-JS [39] offers XSLT 3.0 processing on Node.js and in the browser. xjslt is an open-source XSLT 2.0 compiler for JavaScript supporting Node.js and the browser. Xalan is an open source XSLT 1.0 processor from the Apache Software Foundation available for Java and C++. A variant of the Xalan processor is included as the ...

  6. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    Marshalling is similar to or synonymous with serialization, although technically serialization is one step in the process of marshalling an object.. Marshalling is describing the overall intent or process to transfer some live object from a client to a server (with client and server taken as abstract, mirrored concepts mapping to any matching ends of an arbitrary communication link ie.

  7. Serialization - Wikipedia

    en.wikipedia.org/wiki/Serialization

    Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...

  8. JSON-RPC - Wikipedia

    en.wikipedia.org/wiki/JSON-RPC

    Multiple input parameters can be passed to the remote method as an array or object, whereas the method itself can return multiple output data as well. (This depends on the implemented version.) All transfer types are single objects, serialized using JSON. [1] A request is a call to a specific method provided by a remote system.

  9. Object–relational mapping - Wikipedia

    en.wikipedia.org/wiki/Object–relational_mapping

    Using an OODBMS eliminates the need for converting data to and from its SQL form, as the data is stored in its original object representation and relationships are directly represented, rather than requiring join tables/operations. The equivalent of ORMs for document-oriented databases are called object-document mappers (ODMs).