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In computer science, tree traversal (also known as tree search and walking the tree) is a form of graph traversal and refers to the process of visiting (e.g. retrieving, updating, or deleting) each node in a tree data structure, exactly once. Such traversals are classified by the order in which the nodes are visited.
In graph theory, a recursive tree (i.e., unordered tree) is a labeled, rooted tree. A size-n recursive tree's vertices are labeled by distinct positive integers 1, 2, …, n, where the labels are strictly increasing starting at the root labeled 1. Recursive trees are non-planar, which means that the children of a particular vertex are not ...
A common algorithm design tactic is to divide a problem into sub-problems of the same type as the original, solve those sub-problems, and combine the results. This is often referred to as the divide-and-conquer method; when combined with a lookup table that stores the results of previously solved sub-problems (to avoid solving them repeatedly and incurring extra computation time), it can be ...
The leaves of the tree are the base cases of the recursion, the subproblems (of size less than k) that do not recurse. The above example would have a child nodes at each non-leaf node. Each node does an amount of work that corresponds to the size of the subproblem n passed to that instance of the recursive call and given by (). The total amount ...
The most important basic example of a datatype that can be defined by mutual recursion is a tree, which can be defined mutually recursively in terms of a forest (a list of trees). Symbolically: f: [t[1], ..., t[k]] t: v f A forest f consists of a list of trees, while a tree t consists of a pair of a value v and a forest f (its children). This ...
Structural recursion is a recursion method bearing the same relationship to structural induction as ordinary recursion bears to ordinary mathematical induction. Structural induction is used to prove that some proposition P ( x ) holds for all x of some sort of recursively defined structure, such as formulas , lists , or trees .
Karatsuba multiplication of az+b and cz+d (boxed), and 1234 and 567 with z=100. Magenta arrows denote multiplication, amber denotes addition, silver denotes subtraction and cyan denotes left shift. (A), (B) and (C) show recursion with z=10 to obtain intermediate values. The Karatsuba algorithm is a fast multiplication algorithm.
A recursive step — a set of rules that reduces all successive cases toward the base case. For example, the following is a recursive definition of a person's ancestor. One's ancestor is either: One's parent (base case), or; One's parent's ancestor (recursive step). The Fibonacci sequence is another classic example of recursion: Fib(0) = 0 as ...