Search results
Results from the WOW.Com Content Network
A GIF is an example of a graphics image file that uses a bitmap. [2] As a noun, the term "bitmap" is very often used to refer to a particular bitmapping application: the pix-map, which refers to a map of pixels, where each pixel may store more than two colors, thus using more than one bit per pixel. In such a case, the domain in question is the ...
If the texture is meant to be used in multimedia, 3D animation or web design, they are created in a maximum resolution equal to that of the final display. Vector graphics are an alternative to bitmap images and are made of geometric shapes, lines and curves which rely on mathematical formulas to maintain their shape.
Many older graphical user interfaces used bitmaps in their built-in graphics subsystems; [25] for example, the Microsoft Windows and OS/2 platforms' GDI subsystem, where the specific format used is the Windows and OS/2 bitmap file format, usually named with the file extension of .BMP. [26]
Examples of such operations are thinning, dilating, finding branch points and endpoints, removing isolated pixels, shifting the image a pixel in any direction, and breaking H-connections. Conway's Game of Life is also an example of a 3×3 window operation. Another class of operations is based on the notion of filtering with a structuring element.
Xar (graphics).xar application/vnd.xara Xara Photo & Graphic Designer: Yes XBM: X BitMap, colour variant of original black-and-white bitmap (bmp) format .xbm, .bm,.icon, .bitmap image/x-xbitmap Used by many legacy Unix applications. XCF: XCF, name derived from eXperimental Computing Facility: The GIMP Team .xcf,.xcfbz2 (compressed),.xcfgz ...
Digital illustrations may include both raster and vector graphics in the same work. A bitmap image file may be saved in a format which embeds a layer of vector information, and vector image file may include imported bitmap images. Example of a digital illustration made on a mobile phone and personification art.
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.
Similarly, Ploch recreated a design from a digital photograph. The JPEG was imported and some "basic shapes" were traced by hand and colored in the graphics drawing program; more complex shapes were handled differently. Ploch used a bitmap editor to remove the background and crop the more complex image components.