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PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]
Simulations of one form or another have been used since the early 1900s as a method for training or training. The United States Defense Modeling and Simulation Coordination Office [2] identifies three main types of simulation: live, virtual, and constructive. Live (live action) and virtual simulations are primarily used for training purposes ...
Numedeon, Inc. is a privately held company based in Pasadena, California, that since 1999 has been developing immersive online digital learning technology.Best known for creating the children's educational web site "Whyville", Numedeon has also developed a number of other immersive online learning environments for other demographics and purposes.
It is designed for students to experience science and make science accessible to the students. Every simulation is designed by the scientist who works in that area, which is a very reliable science simulation. Areas of simulation include Biology, Chemistry, Physics, and others. Remotely controlled lab from the Palacký University of Olomou
TRNSYS - software for dynamic simulation of renewable energy systems, HVAC systems, building energy use and both passive and active solar systems. UNIGINE - real-time 3D visualization SDK for simulation and training. Supports C++ and C# programming languages. Unreal Engine - immersive virtual-reality training simulation software.
Early Learning House [1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software.
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